x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r140251 = x;
double r140252 = y;
double r140253 = z;
double r140254 = r140253 + r140251;
double r140255 = r140252 * r140254;
double r140256 = r140251 + r140255;
return r140256;
}
double f(double x, double y, double z) {
double r140257 = z;
double r140258 = x;
double r140259 = r140257 + r140258;
double r140260 = y;
double r140261 = fma(r140259, r140260, r140258);
return r140261;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))