0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \mathsf{fma}\left(x, x, -y\right)double f(double x, double y) {
double r649 = 0.5;
double r650 = x;
double r651 = r650 * r650;
double r652 = y;
double r653 = r651 - r652;
double r654 = r649 * r653;
return r654;
}
double f(double x, double y) {
double r655 = 0.5;
double r656 = x;
double r657 = y;
double r658 = -r657;
double r659 = fma(r656, r656, r658);
double r660 = r655 * r659;
return r660;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))