Average Error: 11.8 → 2.0
Time: 10.0s
Precision: 64
\[\frac{x \cdot \left(y - z\right)}{t - z}\]
\[x \cdot \frac{y - z}{t - z}\]
\frac{x \cdot \left(y - z\right)}{t - z}
x \cdot \frac{y - z}{t - z}
double f(double x, double y, double z, double t) {
        double r499951 = x;
        double r499952 = y;
        double r499953 = z;
        double r499954 = r499952 - r499953;
        double r499955 = r499951 * r499954;
        double r499956 = t;
        double r499957 = r499956 - r499953;
        double r499958 = r499955 / r499957;
        return r499958;
}

double f(double x, double y, double z, double t) {
        double r499959 = x;
        double r499960 = y;
        double r499961 = z;
        double r499962 = r499960 - r499961;
        double r499963 = t;
        double r499964 = r499963 - r499961;
        double r499965 = r499962 / r499964;
        double r499966 = r499959 * r499965;
        return r499966;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original11.8
Target2.1
Herbie2.0
\[\frac{x}{\frac{t - z}{y - z}}\]

Derivation

  1. Initial program 11.8

    \[\frac{x \cdot \left(y - z\right)}{t - z}\]
  2. Using strategy rm
  3. Applied *-un-lft-identity11.8

    \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{1 \cdot \left(t - z\right)}}\]
  4. Applied times-frac2.0

    \[\leadsto \color{blue}{\frac{x}{1} \cdot \frac{y - z}{t - z}}\]
  5. Simplified2.0

    \[\leadsto \color{blue}{x} \cdot \frac{y - z}{t - z}\]
  6. Final simplification2.0

    \[\leadsto x \cdot \frac{y - z}{t - z}\]

Reproduce

herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
  :precision binary64

  :herbie-target
  (/ x (/ (- t z) (- y z)))

  (/ (* x (- y z)) (- t z)))