\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r27413 = x;
double r27414 = y;
double r27415 = r27413 + r27414;
double r27416 = z;
double r27417 = r27415 + r27416;
return r27417;
}
double f(double x, double y, double z) {
double r27418 = x;
double r27419 = y;
double r27420 = r27418 + r27419;
double r27421 = z;
double r27422 = r27420 + r27421;
return r27422;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))