\frac{\log \left(\sqrt{re \cdot re + im \cdot im}\right)}{\log 10}\frac{1}{\sqrt{\log 10}} \cdot \log \left({\left(\mathsf{hypot}\left(re, im\right)\right)}^{\left(\frac{\frac{1}{2}}{\sqrt{\log 10}}\right)} \cdot {\left(\mathsf{hypot}\left(re, im\right)\right)}^{\left(\frac{\frac{1}{2}}{\sqrt{\log 10}}\right)}\right)double f(double re, double im) {
double r86971 = re;
double r86972 = r86971 * r86971;
double r86973 = im;
double r86974 = r86973 * r86973;
double r86975 = r86972 + r86974;
double r86976 = sqrt(r86975);
double r86977 = log(r86976);
double r86978 = 10.0;
double r86979 = log(r86978);
double r86980 = r86977 / r86979;
return r86980;
}
double f(double re, double im) {
double r86981 = 1.0;
double r86982 = 10.0;
double r86983 = log(r86982);
double r86984 = sqrt(r86983);
double r86985 = r86981 / r86984;
double r86986 = re;
double r86987 = im;
double r86988 = hypot(r86986, r86987);
double r86989 = 0.5;
double r86990 = r86989 / r86984;
double r86991 = pow(r86988, r86990);
double r86992 = r86991 * r86991;
double r86993 = log(r86992);
double r86994 = r86985 * r86993;
return r86994;
}



Bits error versus re



Bits error versus im
Results
Initial program 31.6
Simplified0.6
rmApplied add-sqr-sqrt0.6
Applied pow10.6
Applied log-pow0.6
Applied times-frac0.5
rmApplied div-inv0.4
rmApplied add-log-exp0.4
Simplified0.3
rmApplied add-sqr-sqrt0.3
Applied unpow-prod-down0.3
Simplified0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2019350 +o rules:numerics
(FPCore (re im)
:name "math.log10 on complex, real part"
:precision binary64
(/ (log (sqrt (+ (* re re) (* im im)))) (log 10)))