\left(x + y\right) - x \cdot y
\mathsf{fma}\left(1 - x, y, x\right)double f(double x, double y) {
double r294667 = x;
double r294668 = y;
double r294669 = r294667 + r294668;
double r294670 = r294667 * r294668;
double r294671 = r294669 - r294670;
return r294671;
}
double f(double x, double y) {
double r294672 = 1.0;
double r294673 = x;
double r294674 = r294672 - r294673;
double r294675 = y;
double r294676 = fma(r294674, r294675, r294673);
return r294676;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))