\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r144003 = x;
double r144004 = 1.0;
double r144005 = r144003 + r144004;
double r144006 = y;
double r144007 = r144005 * r144006;
double r144008 = r144007 - r144003;
return r144008;
}
double f(double x, double y) {
double r144009 = x;
double r144010 = 1.0;
double r144011 = r144009 + r144010;
double r144012 = y;
double r144013 = -r144009;
double r144014 = fma(r144011, r144012, r144013);
return r144014;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))