x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r286753 = x;
double r286754 = r286753 * r286753;
double r286755 = 1.0;
double r286756 = r286754 - r286755;
return r286756;
}
double f(double x) {
double r286757 = x;
double r286758 = r286757 * r286757;
double r286759 = 1.0;
double r286760 = r286758 - r286759;
return r286760;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))