x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r171325 = x;
double r171326 = y;
double r171327 = sin(r171326);
double r171328 = r171325 * r171327;
double r171329 = z;
double r171330 = cos(r171326);
double r171331 = r171329 * r171330;
double r171332 = r171328 + r171331;
return r171332;
}
double f(double x, double y, double z) {
double r171333 = x;
double r171334 = y;
double r171335 = sin(r171334);
double r171336 = z;
double r171337 = cos(r171334);
double r171338 = r171336 * r171337;
double r171339 = fma(r171333, r171335, r171338);
return r171339;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))