\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r225916 = x;
double r225917 = y;
double r225918 = cos(r225917);
double r225919 = r225916 + r225918;
double r225920 = z;
double r225921 = sin(r225917);
double r225922 = r225920 * r225921;
double r225923 = r225919 - r225922;
return r225923;
}
double f(double x, double y, double z) {
double r225924 = x;
double r225925 = y;
double r225926 = cos(r225925);
double r225927 = r225924 + r225926;
double r225928 = z;
double r225929 = sin(r225925);
double r225930 = r225928 * r225929;
double r225931 = r225927 - r225930;
return r225931;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))