x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(z, x - 1, x \cdot y\right)double f(double x, double y, double z) {
double r114963 = x;
double r114964 = y;
double r114965 = r114963 * r114964;
double r114966 = 1.0;
double r114967 = r114963 - r114966;
double r114968 = z;
double r114969 = r114967 * r114968;
double r114970 = r114965 + r114969;
return r114970;
}
double f(double x, double y, double z) {
double r114971 = z;
double r114972 = x;
double r114973 = 1.0;
double r114974 = r114972 - r114973;
double r114975 = y;
double r114976 = r114972 * r114975;
double r114977 = fma(r114971, r114974, r114976);
return r114977;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))