\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r658954 = x;
double r658955 = 100.0;
double r658956 = r658954 * r658955;
double r658957 = y;
double r658958 = r658954 + r658957;
double r658959 = r658956 / r658958;
return r658959;
}
double f(double x, double y) {
double r658960 = x;
double r658961 = 100.0;
double r658962 = y;
double r658963 = r658960 + r658962;
double r658964 = r658961 / r658963;
double r658965 = r658960 * r658964;
return r658965;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))