\left(x \cdot 3\right) \cdot y - z
3 \cdot \left(x \cdot y\right) - z
double f(double x, double y, double z) {
double r980817 = x;
double r980818 = 3.0;
double r980819 = r980817 * r980818;
double r980820 = y;
double r980821 = r980819 * r980820;
double r980822 = z;
double r980823 = r980821 - r980822;
return r980823;
}
double f(double x, double y, double z) {
double r980824 = 3.0;
double r980825 = x;
double r980826 = y;
double r980827 = r980825 * r980826;
double r980828 = r980824 * r980827;
double r980829 = z;
double r980830 = r980828 - r980829;
return r980830;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied pow10.1
Applied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Applied pow-prod-down0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))