x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\mathsf{fma}\left(y \cdot 4, \mathsf{fma}\left(z, -z, t\right), x \cdot x\right)double f(double x, double y, double z, double t) {
double r851367 = x;
double r851368 = r851367 * r851367;
double r851369 = y;
double r851370 = 4.0;
double r851371 = r851369 * r851370;
double r851372 = z;
double r851373 = r851372 * r851372;
double r851374 = t;
double r851375 = r851373 - r851374;
double r851376 = r851371 * r851375;
double r851377 = r851368 - r851376;
return r851377;
}
double f(double x, double y, double z, double t) {
double r851378 = y;
double r851379 = 4.0;
double r851380 = r851378 * r851379;
double r851381 = z;
double r851382 = -r851381;
double r851383 = t;
double r851384 = fma(r851381, r851382, r851383);
double r851385 = x;
double r851386 = r851385 * r851385;
double r851387 = fma(r851380, r851384, r851386);
return r851387;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 5.9 |
|---|---|
| Target | 5.9 |
| Herbie | 5.9 |
Initial program 5.9
Simplified5.9
Taylor expanded around 0 5.9
Simplified5.9
Final simplification5.9
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))