\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \frac{\sin \left(x \cdot 0.5\right)}{\sin x}double f(double x) {
double r505214 = 8.0;
double r505215 = 3.0;
double r505216 = r505214 / r505215;
double r505217 = x;
double r505218 = 0.5;
double r505219 = r505217 * r505218;
double r505220 = sin(r505219);
double r505221 = r505216 * r505220;
double r505222 = r505221 * r505220;
double r505223 = sin(r505217);
double r505224 = r505222 / r505223;
return r505224;
}
double f(double x) {
double r505225 = 8.0;
double r505226 = 3.0;
double r505227 = r505225 / r505226;
double r505228 = x;
double r505229 = 0.5;
double r505230 = r505228 * r505229;
double r505231 = sin(r505230);
double r505232 = r505227 * r505231;
double r505233 = sin(r505228);
double r505234 = r505231 / r505233;
double r505235 = r505232 * r505234;
return r505235;
}




Bits error versus x
Results
| Original | 15.8 |
|---|---|
| Target | 0.3 |
| Herbie | 0.5 |
Initial program 15.8
rmApplied *-un-lft-identity15.8
Applied times-frac0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))