2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r410217 = 2.0;
double r410218 = x;
double r410219 = r410218 * r410218;
double r410220 = y;
double r410221 = r410218 * r410220;
double r410222 = r410219 - r410221;
double r410223 = r410217 * r410222;
return r410223;
}
double f(double x, double y) {
double r410224 = x;
double r410225 = y;
double r410226 = r410224 - r410225;
double r410227 = 2.0;
double r410228 = r410226 * r410227;
double r410229 = r410224 * r410228;
return r410229;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))