\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)double f(double x, double y, double z) {
double r609447 = x;
double r609448 = y;
double r609449 = r609447 * r609448;
double r609450 = z;
double r609451 = r609450 * r609450;
double r609452 = r609449 + r609451;
double r609453 = r609452 + r609451;
double r609454 = r609453 + r609451;
return r609454;
}
double f(double x, double y, double z) {
double r609455 = y;
double r609456 = x;
double r609457 = 3.0;
double r609458 = z;
double r609459 = r609457 * r609458;
double r609460 = r609459 * r609458;
double r609461 = fma(r609455, r609456, r609460);
return r609461;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))