\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r569397 = x;
double r569398 = y;
double r569399 = r569397 * r569398;
double r569400 = z;
double r569401 = r569398 * r569400;
double r569402 = r569399 - r569401;
double r569403 = r569398 * r569398;
double r569404 = r569402 - r569403;
double r569405 = r569404 + r569403;
return r569405;
}
double f(double x, double y, double z) {
double r569406 = x;
double r569407 = z;
double r569408 = r569406 - r569407;
double r569409 = y;
double r569410 = r569408 * r569409;
return r569410;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 18.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 18.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019350 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))