\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r108907 = x;
double r108908 = y;
double r108909 = r108907 * r108908;
double r108910 = z;
double r108911 = t;
double r108912 = r108910 * r108911;
double r108913 = r108909 + r108912;
double r108914 = a;
double r108915 = b;
double r108916 = r108914 * r108915;
double r108917 = r108913 + r108916;
double r108918 = c;
double r108919 = i;
double r108920 = r108918 * r108919;
double r108921 = r108917 + r108920;
return r108921;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r108922 = x;
double r108923 = y;
double r108924 = r108922 * r108923;
double r108925 = z;
double r108926 = t;
double r108927 = r108925 * r108926;
double r108928 = r108924 + r108927;
double r108929 = a;
double r108930 = b;
double r108931 = r108929 * r108930;
double r108932 = r108928 + r108931;
double r108933 = c;
double r108934 = i;
double r108935 = r108933 * r108934;
double r108936 = r108932 + r108935;
return r108936;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))