x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r306449 = x;
double r306450 = 2.0;
double r306451 = r306449 * r306450;
double r306452 = y;
double r306453 = r306451 - r306452;
return r306453;
}
double f(double x, double y) {
double r306454 = x;
double r306455 = 2.0;
double r306456 = r306454 * r306455;
double r306457 = y;
double r306458 = r306456 - r306457;
return r306458;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019350
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))