x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r195431 = x;
double r195432 = y;
double r195433 = 4.0;
double r195434 = r195432 * r195433;
double r195435 = z;
double r195436 = r195434 * r195435;
double r195437 = r195431 - r195436;
return r195437;
}
double f(double x, double y, double z) {
double r195438 = x;
double r195439 = y;
double r195440 = 4.0;
double r195441 = r195439 * r195440;
double r195442 = z;
double r195443 = r195441 * r195442;
double r195444 = r195438 - r195443;
return r195444;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))