x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r231257 = x;
double r231258 = y;
double r231259 = cos(r231258);
double r231260 = r231257 * r231259;
double r231261 = z;
double r231262 = sin(r231258);
double r231263 = r231261 * r231262;
double r231264 = r231260 - r231263;
return r231264;
}
double f(double x, double y, double z) {
double r231265 = x;
double r231266 = y;
double r231267 = cos(r231266);
double r231268 = 2.0;
double r231269 = pow(r231267, r231268);
double r231270 = 0.3333333333333333;
double r231271 = pow(r231269, r231270);
double r231272 = r231265 * r231271;
double r231273 = cbrt(r231267);
double r231274 = r231272 * r231273;
double r231275 = z;
double r231276 = sin(r231266);
double r231277 = r231275 * r231276;
double r231278 = r231274 - r231277;
return r231278;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.3
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019350
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))