x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r260380 = x;
double r260381 = y;
double r260382 = cos(r260381);
double r260383 = r260380 * r260382;
double r260384 = z;
double r260385 = sin(r260381);
double r260386 = r260384 * r260385;
double r260387 = r260383 + r260386;
return r260387;
}
double f(double x, double y, double z) {
double r260388 = x;
double r260389 = y;
double r260390 = cos(r260389);
double r260391 = 2.0;
double r260392 = pow(r260390, r260391);
double r260393 = 0.3333333333333333;
double r260394 = pow(r260392, r260393);
double r260395 = r260388 * r260394;
double r260396 = cbrt(r260390);
double r260397 = r260395 * r260396;
double r260398 = z;
double r260399 = sin(r260389);
double r260400 = r260398 * r260399;
double r260401 = r260397 + r260400;
return r260401;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.3
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019350
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))