\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r218337 = x;
double r218338 = y;
double r218339 = cos(r218338);
double r218340 = r218337 + r218339;
double r218341 = z;
double r218342 = sin(r218338);
double r218343 = r218341 * r218342;
double r218344 = r218340 - r218343;
return r218344;
}
double f(double x, double y, double z) {
double r218345 = x;
double r218346 = y;
double r218347 = cos(r218346);
double r218348 = r218345 + r218347;
double r218349 = z;
double r218350 = sin(r218346);
double r218351 = r218349 * r218350;
double r218352 = r218348 - r218351;
return r218352;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))