Average Error: 0.0 → 0.0
Time: 12.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r164593 = x;
        double r164594 = y;
        double r164595 = sin(r164594);
        double r164596 = r164593 + r164595;
        double r164597 = z;
        double r164598 = cos(r164594);
        double r164599 = r164597 * r164598;
        double r164600 = r164596 + r164599;
        return r164600;
}

double f(double x, double y, double z) {
        double r164601 = x;
        double r164602 = y;
        double r164603 = sin(r164602);
        double r164604 = r164601 + r164603;
        double r164605 = z;
        double r164606 = cos(r164602);
        double r164607 = r164605 * r164606;
        double r164608 = r164604 + r164607;
        return r164608;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019350 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))