\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r164593 = x;
double r164594 = y;
double r164595 = sin(r164594);
double r164596 = r164593 + r164595;
double r164597 = z;
double r164598 = cos(r164594);
double r164599 = r164597 * r164598;
double r164600 = r164596 + r164599;
return r164600;
}
double f(double x, double y, double z) {
double r164601 = x;
double r164602 = y;
double r164603 = sin(r164602);
double r164604 = r164601 + r164603;
double r164605 = z;
double r164606 = cos(r164602);
double r164607 = r164605 * r164606;
double r164608 = r164604 + r164607;
return r164608;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))