\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x - y}{z} - 0.5\right)double f(double x, double y, double z) {
double r859602 = 4.0;
double r859603 = x;
double r859604 = y;
double r859605 = r859603 - r859604;
double r859606 = z;
double r859607 = 0.5;
double r859608 = r859606 * r859607;
double r859609 = r859605 - r859608;
double r859610 = r859602 * r859609;
double r859611 = r859610 / r859606;
return r859611;
}
double f(double x, double y, double z) {
double r859612 = 4.0;
double r859613 = x;
double r859614 = y;
double r859615 = r859613 - r859614;
double r859616 = z;
double r859617 = r859615 / r859616;
double r859618 = 0.5;
double r859619 = r859617 - r859618;
double r859620 = r859612 * r859619;
return r859620;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))