\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r645668 = x;
double r645669 = y;
double r645670 = r645668 + r645669;
double r645671 = r645669 + r645669;
double r645672 = r645670 / r645671;
return r645672;
}
double f(double x, double y) {
double r645673 = 0.5;
double r645674 = x;
double r645675 = y;
double r645676 = r645674 / r645675;
double r645677 = r645673 * r645676;
double r645678 = r645677 + r645673;
return r645678;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))