\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{1}{\frac{y + z \cdot \left(b - y\right)}{x \cdot y + z \cdot \left(t - a\right)}}double f(double x, double y, double z, double t, double a, double b) {
double r809641 = x;
double r809642 = y;
double r809643 = r809641 * r809642;
double r809644 = z;
double r809645 = t;
double r809646 = a;
double r809647 = r809645 - r809646;
double r809648 = r809644 * r809647;
double r809649 = r809643 + r809648;
double r809650 = b;
double r809651 = r809650 - r809642;
double r809652 = r809644 * r809651;
double r809653 = r809642 + r809652;
double r809654 = r809649 / r809653;
return r809654;
}
double f(double x, double y, double z, double t, double a, double b) {
double r809655 = 1.0;
double r809656 = y;
double r809657 = z;
double r809658 = b;
double r809659 = r809658 - r809656;
double r809660 = r809657 * r809659;
double r809661 = r809656 + r809660;
double r809662 = x;
double r809663 = r809662 * r809656;
double r809664 = t;
double r809665 = a;
double r809666 = r809664 - r809665;
double r809667 = r809657 * r809666;
double r809668 = r809663 + r809667;
double r809669 = r809661 / r809668;
double r809670 = r809655 / r809669;
return r809670;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.0 |
|---|---|
| Target | 17.8 |
| Herbie | 23.1 |
Initial program 23.0
rmApplied clear-num23.1
Final simplification23.1
herbie shell --seed 2019350
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))