x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r739420 = x;
double r739421 = y;
double r739422 = z;
double r739423 = r739421 * r739422;
double r739424 = r739420 - r739423;
return r739424;
}
double f(double x, double y, double z) {
double r739425 = x;
double r739426 = y;
double r739427 = z;
double r739428 = r739426 * r739427;
double r739429 = r739425 - r739428;
return r739429;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))