\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r583441 = x;
double r583442 = y;
double r583443 = r583441 - r583442;
double r583444 = 2.0;
double r583445 = r583441 * r583444;
double r583446 = r583445 * r583442;
double r583447 = r583443 / r583446;
return r583447;
}
double f(double x, double y) {
double r583448 = 1.0;
double r583449 = 2.0;
double r583450 = r583448 / r583449;
double r583451 = y;
double r583452 = r583450 / r583451;
double r583453 = x;
double r583454 = r583453 * r583449;
double r583455 = r583448 / r583454;
double r583456 = r583452 - r583455;
return r583456;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
rmApplied div-sub15.6
Simplified11.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2019350
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))