Average Error: 0.1 → 0.1
Time: 11.1s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[x \cdot y + \left(3 \cdot z\right) \cdot z\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
x \cdot y + \left(3 \cdot z\right) \cdot z
double f(double x, double y, double z) {
        double r418272 = x;
        double r418273 = y;
        double r418274 = r418272 * r418273;
        double r418275 = z;
        double r418276 = r418275 * r418275;
        double r418277 = r418274 + r418276;
        double r418278 = r418277 + r418276;
        double r418279 = r418278 + r418276;
        return r418279;
}

double f(double x, double y, double z) {
        double r418280 = x;
        double r418281 = y;
        double r418282 = r418280 * r418281;
        double r418283 = 3.0;
        double r418284 = z;
        double r418285 = r418283 * r418284;
        double r418286 = r418285 * r418284;
        double r418287 = r418282 + r418286;
        return r418287;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{x \cdot y + 3 \cdot \left(z \cdot z\right)}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto x \cdot y + \color{blue}{\left(3 \cdot z\right) \cdot z}\]
  5. Final simplification0.1

    \[\leadsto x \cdot y + \left(3 \cdot z\right) \cdot z\]

Reproduce

herbie shell --seed 2019350 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))