x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r122351 = x;
double r122352 = 2.0;
double r122353 = r122351 * r122352;
double r122354 = y;
double r122355 = r122353 - r122354;
return r122355;
}
double f(double x, double y) {
double r122356 = x;
double r122357 = 2.0;
double r122358 = r122356 * r122357;
double r122359 = y;
double r122360 = r122358 - r122359;
return r122360;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))