x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r165969 = x;
double r165970 = r165969 * r165969;
double r165971 = 1.0;
double r165972 = r165970 - r165971;
return r165972;
}
double f(double x) {
double r165973 = x;
double r165974 = r165973 * r165973;
double r165975 = 1.0;
double r165976 = r165974 - r165975;
return r165976;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))