x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r97996 = x;
double r97997 = r97996 * r97996;
double r97998 = y;
double r97999 = r97998 * r97998;
double r98000 = r97997 + r97999;
return r98000;
}
double f(double x, double y) {
double r98001 = x;
double r98002 = y;
double r98003 = r98002 * r98002;
double r98004 = fma(r98001, r98001, r98003);
return r98004;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))