\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r140048 = x;
double r140049 = y;
double r140050 = cos(r140049);
double r140051 = r140048 + r140050;
double r140052 = z;
double r140053 = sin(r140049);
double r140054 = r140052 * r140053;
double r140055 = r140051 - r140054;
return r140055;
}
double f(double x, double y, double z) {
double r140056 = x;
double r140057 = y;
double r140058 = cos(r140057);
double r140059 = r140056 + r140058;
double r140060 = z;
double r140061 = sin(r140057);
double r140062 = r140060 * r140061;
double r140063 = r140059 - r140062;
return r140063;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))