Average Error: 0.1 → 0.1
Time: 15.9s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}
double f(double x, double y, double z) {
        double r136350 = x;
        double r136351 = y;
        double r136352 = sin(r136351);
        double r136353 = r136350 + r136352;
        double r136354 = z;
        double r136355 = cos(r136351);
        double r136356 = r136354 * r136355;
        double r136357 = r136353 + r136356;
        return r136357;
}

double f(double x, double y, double z) {
        double r136358 = x;
        double r136359 = y;
        double r136360 = sin(r136359);
        double r136361 = r136358 + r136360;
        double r136362 = z;
        double r136363 = cos(r136359);
        double r136364 = 2.0;
        double r136365 = pow(r136363, r136364);
        double r136366 = 0.3333333333333333;
        double r136367 = pow(r136365, r136366);
        double r136368 = r136362 * r136367;
        double r136369 = cbrt(r136363);
        double r136370 = r136368 * r136369;
        double r136371 = r136361 + r136370;
        return r136371;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.3

    \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{\left(\left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right) \cdot \sqrt[3]{\cos y}\right)}\]
  4. Applied associate-*r*0.3

    \[\leadsto \left(x + \sin y\right) + \color{blue}{\left(z \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y}}\]
  5. Using strategy rm
  6. Applied pow1/316.0

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \left(\sqrt[3]{\cos y} \cdot \color{blue}{{\left(\cos y\right)}^{\frac{1}{3}}}\right)\right) \cdot \sqrt[3]{\cos y}\]
  7. Applied pow1/316.0

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \left(\color{blue}{{\left(\cos y\right)}^{\frac{1}{3}}} \cdot {\left(\cos y\right)}^{\frac{1}{3}}\right)\right) \cdot \sqrt[3]{\cos y}\]
  8. Applied pow-prod-down0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \color{blue}{{\left(\cos y \cdot \cos y\right)}^{\frac{1}{3}}}\right) \cdot \sqrt[3]{\cos y}\]
  9. Simplified0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\color{blue}{\left({\left(\cos y\right)}^{2}\right)}}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]
  10. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]

Reproduce

herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))