\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{y - z}}{t - z}double f(double x, double y, double z, double t) {
double r477952 = x;
double r477953 = y;
double r477954 = z;
double r477955 = r477953 - r477954;
double r477956 = t;
double r477957 = r477956 - r477954;
double r477958 = r477955 * r477957;
double r477959 = r477952 / r477958;
return r477959;
}
double f(double x, double y, double z, double t) {
double r477960 = x;
double r477961 = y;
double r477962 = z;
double r477963 = r477961 - r477962;
double r477964 = r477960 / r477963;
double r477965 = t;
double r477966 = r477965 - r477962;
double r477967 = r477964 / r477966;
return r477967;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.7 |
|---|---|
| Target | 8.5 |
| Herbie | 2.3 |
Initial program 7.7
rmApplied associate-/r*2.3
Final simplification2.3
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))