x - y \cdot z
\mathsf{fma}\left(y, -z, x\right)double f(double x, double y, double z) {
double r437222 = x;
double r437223 = y;
double r437224 = z;
double r437225 = r437223 * r437224;
double r437226 = r437222 - r437225;
return r437226;
}
double f(double x, double y, double z) {
double r437227 = y;
double r437228 = z;
double r437229 = -r437228;
double r437230 = x;
double r437231 = fma(r437227, r437229, r437230);
return r437231;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
rmApplied add-cube-cbrt0.8
Applied prod-diff0.8
Simplified0.0
Simplified0
Final simplification0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))