Average Error: 0.0 → 0.0
Time: 12.1s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r476715 = x;
        double r476716 = y;
        double r476717 = r476715 - r476716;
        double r476718 = z;
        double r476719 = r476718 - r476716;
        double r476720 = r476717 / r476719;
        return r476720;
}

double f(double x, double y, double z) {
        double r476721 = x;
        double r476722 = y;
        double r476723 = r476721 - r476722;
        double r476724 = z;
        double r476725 = r476724 - r476722;
        double r476726 = r476723 / r476725;
        return r476726;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))