x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}\mathsf{fma}\left(a, \frac{1}{\frac{t}{z - y} - \frac{z - 1}{z - y}}, x\right)double f(double x, double y, double z, double t, double a) {
double r338460 = x;
double r338461 = y;
double r338462 = z;
double r338463 = r338461 - r338462;
double r338464 = t;
double r338465 = r338464 - r338462;
double r338466 = 1.0;
double r338467 = r338465 + r338466;
double r338468 = a;
double r338469 = r338467 / r338468;
double r338470 = r338463 / r338469;
double r338471 = r338460 - r338470;
return r338471;
}
double f(double x, double y, double z, double t, double a) {
double r338472 = a;
double r338473 = 1.0;
double r338474 = t;
double r338475 = z;
double r338476 = y;
double r338477 = r338475 - r338476;
double r338478 = r338474 / r338477;
double r338479 = 1.0;
double r338480 = r338475 - r338479;
double r338481 = r338480 / r338477;
double r338482 = r338478 - r338481;
double r338483 = r338473 / r338482;
double r338484 = x;
double r338485 = fma(r338472, r338483, r338484);
return r338485;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 2.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.3 |
Initial program 2.1
Simplified0.2
rmApplied clear-num0.3
rmApplied associate-+l-0.3
Applied div-sub0.3
Final simplification0.3
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))