x + y \cdot \frac{z - t}{z - a}x + \frac{y}{\frac{z - a}{z - t}}double f(double x, double y, double z, double t, double a) {
double r369100 = x;
double r369101 = y;
double r369102 = z;
double r369103 = t;
double r369104 = r369102 - r369103;
double r369105 = a;
double r369106 = r369102 - r369105;
double r369107 = r369104 / r369106;
double r369108 = r369101 * r369107;
double r369109 = r369100 + r369108;
return r369109;
}
double f(double x, double y, double z, double t, double a) {
double r369110 = x;
double r369111 = y;
double r369112 = z;
double r369113 = a;
double r369114 = r369112 - r369113;
double r369115 = t;
double r369116 = r369112 - r369115;
double r369117 = r369114 / r369116;
double r369118 = r369111 / r369117;
double r369119 = r369110 + r369118;
return r369119;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.2 |
|---|---|
| Target | 1.1 |
| Herbie | 1.1 |
Initial program 1.2
rmApplied associate-*r/10.9
rmApplied associate-/l*1.1
Final simplification1.1
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))