2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r343943 = 2.0;
double r343944 = x;
double r343945 = r343944 * r343944;
double r343946 = y;
double r343947 = r343944 * r343946;
double r343948 = r343945 - r343947;
double r343949 = r343943 * r343948;
return r343949;
}
double f(double x, double y) {
double r343950 = x;
double r343951 = y;
double r343952 = r343950 - r343951;
double r343953 = 2.0;
double r343954 = r343952 * r343953;
double r343955 = r343950 * r343954;
return r343955;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))