Average Error: 0.0 → 0.0
Time: 11.0s
Precision: 64
\[2 \cdot \left(x \cdot x + x \cdot y\right)\]
\[x \cdot \left(\left(x + y\right) \cdot 2\right)\]
2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
        double r372358 = 2.0;
        double r372359 = x;
        double r372360 = r372359 * r372359;
        double r372361 = y;
        double r372362 = r372359 * r372361;
        double r372363 = r372360 + r372362;
        double r372364 = r372358 * r372363;
        return r372364;
}

double f(double x, double y) {
        double r372365 = x;
        double r372366 = y;
        double r372367 = r372365 + r372366;
        double r372368 = 2.0;
        double r372369 = r372367 * r372368;
        double r372370 = r372365 * r372369;
        return r372370;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\left(x \cdot 2\right) \cdot \left(x + y\right)\]

Derivation

  1. Initial program 0.0

    \[2 \cdot \left(x \cdot x + x \cdot y\right)\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\left(x \cdot \left(x + y\right)\right) \cdot 2}\]
  3. Using strategy rm
  4. Applied associate-*l*0.0

    \[\leadsto \color{blue}{x \cdot \left(\left(x + y\right) \cdot 2\right)}\]
  5. Final simplification0.0

    \[\leadsto x \cdot \left(\left(x + y\right) \cdot 2\right)\]

Reproduce

herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y)
  :name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (* x 2) (+ x y))

  (* 2 (+ (* x x) (* x y))))