\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r292401 = x;
double r292402 = y;
double r292403 = r292401 * r292402;
double r292404 = z;
double r292405 = r292402 * r292404;
double r292406 = r292403 - r292405;
double r292407 = r292402 * r292402;
double r292408 = r292406 - r292407;
double r292409 = r292408 + r292407;
return r292409;
}
double f(double x, double y, double z) {
double r292410 = x;
double r292411 = z;
double r292412 = r292410 - r292411;
double r292413 = y;
double r292414 = r292412 * r292413;
return r292414;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))