\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r387476 = x;
double r387477 = y;
double r387478 = r387476 * r387477;
double r387479 = r387477 * r387477;
double r387480 = r387478 - r387479;
double r387481 = r387480 + r387479;
double r387482 = z;
double r387483 = r387477 * r387482;
double r387484 = r387481 - r387483;
return r387484;
}
double f(double x, double y, double z) {
double r387485 = x;
double r387486 = z;
double r387487 = r387485 - r387486;
double r387488 = y;
double r387489 = r387487 * r387488;
return r387489;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))