\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r39905 = x;
double r39906 = y;
double r39907 = r39905 + r39906;
double r39908 = z;
double r39909 = r39907 + r39908;
return r39909;
}
double f(double x, double y, double z) {
double r39910 = x;
double r39911 = y;
double r39912 = r39910 + r39911;
double r39913 = z;
double r39914 = r39912 + r39913;
return r39914;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))