x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r141042 = x;
double r141043 = y;
double r141044 = r141042 * r141043;
double r141045 = 1.0;
double r141046 = r141042 - r141045;
double r141047 = z;
double r141048 = r141046 * r141047;
double r141049 = r141044 + r141048;
return r141049;
}
double f(double x, double y, double z) {
double r141050 = x;
double r141051 = y;
double r141052 = 1.0;
double r141053 = r141050 - r141052;
double r141054 = z;
double r141055 = r141053 * r141054;
double r141056 = fma(r141050, r141051, r141055);
return r141056;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))