\left(x \cdot y + z\right) \cdot y + t
\mathsf{fma}\left(x, y, z\right) \cdot y + tdouble f(double x, double y, double z, double t) {
double r125525 = x;
double r125526 = y;
double r125527 = r125525 * r125526;
double r125528 = z;
double r125529 = r125527 + r125528;
double r125530 = r125529 * r125526;
double r125531 = t;
double r125532 = r125530 + r125531;
return r125532;
}
double f(double x, double y, double z, double t) {
double r125533 = x;
double r125534 = y;
double r125535 = z;
double r125536 = fma(r125533, r125534, r125535);
double r125537 = r125536 * r125534;
double r125538 = t;
double r125539 = r125537 + r125538;
return r125539;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
Final simplification0.1
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))