x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r17385 = x;
double r17386 = y;
double r17387 = z;
double r17388 = r17386 * r17387;
double r17389 = r17388 * r17387;
double r17390 = r17385 + r17389;
return r17390;
}
double f(double x, double y, double z) {
double r17391 = x;
double r17392 = y;
double r17393 = z;
double r17394 = r17392 * r17393;
double r17395 = r17394 * r17393;
double r17396 = r17391 + r17395;
return r17396;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019347 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))