Average Error: 0.1 → 0.1
Time: 5.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r192079 = x;
        double r192080 = y;
        double r192081 = cos(r192080);
        double r192082 = r192079 + r192081;
        double r192083 = z;
        double r192084 = sin(r192080);
        double r192085 = r192083 * r192084;
        double r192086 = r192082 - r192085;
        return r192086;
}

double f(double x, double y, double z) {
        double r192087 = x;
        double r192088 = y;
        double r192089 = cos(r192088);
        double r192090 = r192087 + r192089;
        double r192091 = z;
        double r192092 = sin(r192088);
        double r192093 = r192091 * r192092;
        double r192094 = r192090 - r192093;
        return r192094;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019347 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))